![]() ![]() ![]() Worse than that, when I eventually started working two fields, I found that I could only have a maximum of 3 AI functional at a time.Įven WORSE was that sometimes, one of them decided to drive off into the horizon inexplicably. I had to do that myself – again, and again, and again. When they were done harvesting, not one could drive the trailer to the drop off point to claim the profits of the harvest. Changing the game time only affects the in-game clock, not the actual speed at which the AI works. I did so, which worked nicely, except I now had to sit and wait for them to finish up each field. I discovered that it was possible to hire some AI drivers (for a small fee – pushing profit margins even lower) to do that painful field work I detested. No problem I suppose, a profit is a profit regardless, so back to the field to work once more! The first time I did this, I wasn’t expecting millions in return, but I was expecting a decent payout, at least for all that hard work I had just done. I then had to drive said trailer to the drop off point, where tipping all the contents yielded some cold hard cash. Again, this meant driving my field up and down (noticing a trend here?), and then depositing all my goods into a trailer when I was done. A little while later (I sped up the game time by 120x – which is a nice option to have unless I wanted to spend hours waiting), my crops stretched to the sky, and I harvested them. Then, I planted some seeds, which entailed, yes, driving back and forth in neat rows once more. I ploughed the field, up and down and up and down. This sadly, is not a vegetable that can be grown. I wanted to go back to my roots and plant glorious cabbages. When I was thrown onto my farm with some entry level equipment and a small debt to the bank a little while later, things started simple. Farming Simulator’s biggest flaw is that it takes players’ knowledge for granted, assuming they have a better than basic understanding of farm equipment and exactly what each machine or piece of gear does. I had my hand held through ploughing a field, adding seeds to it, harvesting it, and a few other farm related activities. Problem is, the tutorials only cover the bare basics. I jumped into Farming Simulator 15’s tutorials headfirst, eager to learn how to work my land and make it profitable, even if it was by the sweat of my digital brow That being said, I’m not one to shy away from learning new systems, or adapting to difficult situations. ![]() I’m all for working hard, don’t get me wrong, but I’m also all for having certain levels of “auto pilot” in my gaming. Is it any wonder why this was a hard concept for me wrap my head around? I stay in Gauteng, on the outskirts of big city Johannesburg. Farming Simulator doesn’t cut any corners, it’s the real deal! There is almost zero automation in the game, meaning all hard work has to be done – just like the real thing. Pretty damn tough apparently, at least in terms of hard work. A copy of the Farming Simulator 15 arrived at Lazygamer HQ a while back, and there was only one obvious candidate capable of facing the daunting task of managing the virtual fields… me of course! I accepted this seemingly easy task and climbed onto my digital tractor, ready to grow some profitable seeds. That, or I was just curious as to how a game could be popular enough to warrant the development of an actual tractor controller. Maybe it was my Portuguese ancestry surfacing, calling me back to be one with nature – to grow cabbages in excess. I will admit, a part of me always wanted to try Farming Simulator. ![]()
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